Gale global config
Info
The YAML config below shows the structure and default config values of Gale's global config (config/gale-global.yml)
The config bases on the latest 1.21.1 branch of Leaf
Click arrow button behind the config node to show description of it
# This is the global configuration file for Gale.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Gale,
# join us in our Discord, or check the GitHub Wiki pages.
#
# The world configuration options are inside
# their respective world folder. The files are named gale-world.yml
#
# Wiki: https://github.com/GaleMC/Gale/wiki
# Discord: https://discord.gg/gwezNT8c24
_version: 1
gameplay-mechanics:
enable-book-writing: true #(1)!
log-to-console: #(2)!
chat:
empty-message-warning: false #(3)!
expired-message-warning: false #(4)!
not-secure-marker: true #(5)!
ignored-advancements: true #(6)!
invalid-pool-element-error-log-level: info #(7)!
invalid-statistics: true #(8)!
legacy-material-initialization: false #(9)!
null-id-disconnections: true #(10)!
player-login-locations: true #(11)!
plugin-library-loader:
downloads: true #(12)!
library-loaded: true #(13)!
start-load-libraries-for-plugin: true #(14)!
set-block-in-far-chunk: true #(15)!
unrecognized-recipes: false #(16)!
misc:
ignore-null-legacy-structure-data: false #(17)!
keepalive:
send-multiple: true #(18)!
last-tick-time-in-tps-command:
add-oversleep: false #(19)!
enabled: false #(20)!
premium-account-slow-login-timeout: -1 #(21)!
verify-chat-order: true #(22)!
small-optimizations:
reduced-intervals:
increase-time-statistics: 20 #(23)!
update-entity-line-of-sight: 4 #(24)!
use-xor-shift-random: #(25)!
auto-replenish-lootable-refill: true #(26)!
elytra-firework-speed: true #(27)!
entity-wake-up-duration: true #(28)!
generate-tree-with-bukkit-api: true #(29)!
lightning-random-tick: true #(30)!
-
Whether books should be writeable.
If set tofalse
, players with the permissiongale.writebooks
(default:op
) can still use books.Default Recommended Gale Paper Vanilla - true
true
true
Values for goals Optimization - Vanilla behavior true
-
Whether to log specific text and events to the console and the log files.
-
When a player sends a message packet that is empty.
(this is harmless, it usually happens when the player's client is outdated)Default Recommended Gale Paper false
false
true
-
When a player's message packet has expired.
(this is harmless, it usually happens when the player's client's chat is a bit out-of-sync)Default Recommended Gale Paper false
false
true
-
Whether to add a [NOT SECURE] marker in front of unsigned chat packets.
Default Recommended Gale Paper - true
true
-
When a player's data is loaded, and they have advancements that don't exist anymore. (this is harmless, it usually happens when the server upgraded to the newer Minecraft version)
Default Recommended Gale Paper false
true
true
-
The logging level for errors when the server encounters invalid pool elements in world data.
Invalid pool elements are parts of generated structures (such as Mineshafts) that are corrupted or not updated from old versions properly.
The errors generated by this are huge, and happen often on old servers that have updated across many Minecraft versions.
The error logs are usually pointless: there is nothing you can do about it.
The valid values for this setting are:"none"
,"info"
,"warn"
and"error"
.Default Recommended Gale Paper Vanilla "none"
đ"info"
"error"
"error"
đ = The default value is
"info"
to prevent any errors going unnoticed by default, but the recommended value is"none"
because these errors are usually meaningless and unsolvable anyway. -
When a player's data is loaded, and they have statistics that don't exist anymore.
Default Recommended Gale Paper false
true
true
-
When a very old Bukkit plugin is loaded.
Default Recommended Gale Paper false
false
true
-
When a player did not send a valid profile during login.
(this usually indicates a hacker is trying to flood your server's joining capacity)Default Recommended Gale Paper - true
true
-
Whether to include a player's coordinates in the join message logged to the console.
Default Recommended Gale Paper - true
true
-
When the plugin library loader starts downloading libraries.
Default Recommended Gale Paper true
true
true
-
When the plugin library loader finished loading a library.
Default Recommended Gale Paper true
true
true
-
When the plugin library loader starts loading libraries for a plugin.
Default Recommended Gale Paper true
true
true
-
When a player attempts to set a block that is very far away.
(this usually indicates a hacker is trying to get information about other players' locations, or is using the hack client)Default Recommended Gale Paper false
true
true
-
When a player's data is loaded, and they have recipe book recipes that don't exist anymore.
Default Recommended Gale Paper false
false
true
-
Whether to ignore any legacy structure data, for which the NBT tag parser returns null for some reason.
- If
true
, no warning will be given when this happens. - If
false
, an exception will be thrown in the console when this happens.
Default Recommended Gale Paper Vanilla true
đfalse
false
false
Values for goals Optimization - Vanilla behavior false
đ = The default value is
false
to prevent any errors going unnoticed by default, but the recommended value istrue
because these errors are usually meaningless and unsolvable anyway. - If
-
Whether to send more frequent keepalive packets than vanilla.
- If
true
, a keepalive packet is sent to every client every second, and they are not kicked if they respond to at least one of them within 30 seconds. - If
false
, a keepalive packet is sent to every client every 15 seconds, and they are kicked if they do not respond to it within 30 seconds.
Default Recommended Gale Paper Vanilla true
true
false
false
Values for goals Optimization - Vanilla behavior - (this doesn't affect gameplay) - If
-
Whether to add the oversleep portion of the last tick's time to the
/tps
command.
This only has any effect ifenabled
above istrue
.Default Recommended Gale Paper Vanilla - false
false
false
Values for goals Optimization - Paper behavior - -
Whether to include the time that the last tick took in the
/tps
command.
The time that the last tick took only represents that one tick, so it is normally not very useful.Default Recommended Gale Paper Vanilla false
false
false
false
Values for goals Optimization - Paper behavior false
-
The maximum time, given in ticks, that a premium account login can take.
- If this time is exceeded, the connection is closed.
- If a value ≤
0
is given, it will default to the same as vanilla, which is currently600
ticks (30 seconds).
Default Recommended Gale Paper Vanilla - -1
-1
-1
Values for goals Optimization - Vanilla behavior -1
-
Whether to verify the order of chat messages.
- If this option is set to
true
, and a player sends an out-of-order chat packet for some reason, they will be kicked. - If this option is set to
false
, no verification will occur, and players will not be kicked.
Default Recommended Gale Paper Vanilla - true
true
true
Values for goals Optimization - Vanilla behavior true
- If this option is set to
-
The interval, given in ticks, at which to increase the time-related statistics such as total playtime, time since the last death, etc.
Changing this value does not change the speed with which statistics increase from vanilla.
For example:- If this value is set to
20
, the total playtime in ticks will be increased by 20 every second. - If this value is set to
100
, the total playtime in ticks will be increased by 100 every 5 seconds. - If a value ≤
0
is given, it will default to the same as Paper.
Default Recommended Gale Paper Vanilla 100
20
1
1
Values for goals Optimization 100
Vanilla behavior Lower is more like vanilla
(20
is fine though,1
is normally unnecessary) - If this value is set to
-
The interval, given in ticks, at which to update whether one entity is within another entity's line of sight.
If a value ≤0
is given, it will default to the same as Paper.Default Recommended Gale Paper Vanilla 4
4
1
1
Values for goals Optimization 10
Vanilla behavior 1
-
Whether to use a xor-shift random number generator instead of the Java's default.
-
Whether to use a xor-shift random generator for refilling lootables for the Paper
auto-replenish
feature.
This does not affect normal Minecraft lootable chests.Default Recommended Gale Paper Vanilla true
true
false
- Values for goals Optimization true
Paper behavior - (players can't notice the difference anyway) -
Whether to use a xor-shift random generator for the speed boost of using a rocket while gliding.
Default Recommended Gale Paper Vanilla true
true
false
false
Values for goals Optimization true
Vanilla behavior false
-
Whether to use a xor-shift random generator for variation in entity activation durations.
Default Recommended Gale Paper Vanilla true
true
- - Values for goals Optimization true
-
Whether to use a xor-shift random generator to generate trees with the Bukkit API (
World#generateTree
).Default Recommended Gale Paper Vanilla true
true
false
- Values for goals Optimization true
Paper behavior false
-
Whether to use a xor-shift random generator for the chance of lightning strike.
Default Recommended Gale Paper Vanilla true
true
false
- Values for goals Optimization true
Paper behavior false